package graphics.effects;
import tools.Point;
public class GESmoke extends GEffect {
	public GESmoke(Point pos, long duration) {
		super(pos, duration);
	}
	public GESmoke(Point pos) {
		this(pos, -1);
	}
	public void add(Point dir, int amount) {
		PartSys.smoke.emitParticle(node.pos, dir, amount);
	}
}
